Backrooms level 92.

Level ! is one of the most dangerous oddball levels in the Backrooms and one of the most entity-infested levels. This level is also one of levels where you're not allowed to stay due to the amounts of entities that may chase you. Level ! consists of a long hallway, approximately ten kilometers in length, with its structure resembling that of a hospital. The hallway has several doors, each one ...

Backrooms level 92. Things To Know About Backrooms level 92.

We must warn you that the Backrooms do not abide by the normal laws of the universe—physics is pushed aside for more chaotic fundamentals. Levels may have "sub-levels", often considered the "in-between" levels; they are levels with a direct connection to their parent level but lack enough distinguishing qualities to be labeled with their number.Level 3 is the 4th level of the Backrooms. It is one of the first few levels that wanderers usually encounter. Description. Level 3 is a series of long, dark, twisting hallways that work similarly to Level 0. They all consist of randomly segmented rooms, which form in no particular pattern, and are extremely loud with the noises of machinery ...Level 394 is unstable, if one stays at this level for a long time will suffer from many diseases due to extreme cold, such as chronic bronchitis and asthma. The temperature of the level seems to change with time and can reach as low as -65 degrees Celsius. The level presents a silent environment most of the time, but in rare cases, one may hear footsteps and creaks.Level 409 is the 410 th Level of The Backrooms. It was discovered by u/MagicExploresTheWeb on December 25th, 2020. Description: Level 409 is a labyrinthine network of rooms constructed entirely from paper. The walls, which are quite thin and fragile, consisting of only a few sheets of paper, easily give way when subjected to enough force.

MERCH! https://broogli.creator-spring.com🔥CODE BROOGMAS FOR 10% OFF🔥today I explain backrooms level 56, where you should NEVER stay in one spot for long.....Level 9 is the 10th Level of The Backrooms, This Level seems to be an infinite Suburban Area.. Description: Level 9 is an infinite suburban area at midnight. This Level has darkness similar to that of Level 6, although not as dangerous.The houses vary in design and size, and each are completely different. Although there are reports of spotting two houses near each other that are the same.Level -2, also known as "Overflow," is an abandoned basement flooded with Almond Water. The Almond Water is 2 feet deep, and it is not recommended to drink it, as it is extremely dirty and is contaminated with bacteria and many other things you wouldn't want to consume. Level -2 has a metal ceiling and tan walls, although some areas have been ...

This level is yet another unconfirmed level, and the 93rd Level of the Backrooms. This is a level that cannot be accessed from The Hub. This level is a small deserted island that has sea all around it, cold sea. It has the same properties as a normal island on Earth, but there are entities that come at night to try to kill you. Be careful, because even if this level is safe during daytime, it ...

》不安全 》未勘探完全 》实体侵占 Level !是后室最危险怪异的楼层之一。同样也是由于追逐的实体的数量之多而无法停留的楼层之一。 Level !是一条长廊,长度约为10公里,其结构类似于医院。走廊两侧有许多门,每扇门之间的距离约为三米。整个楼层还有明亮、不断闪烁的出口标志,每个标志相距 ...Description. Level 195 is a sea of cubicles that appear to be from the 90's, The level is quite small in the backrooms standards, only being two square miles in both length and width. Every two rows of cubicles, there will be a path one and a half cubicle long. Every cubicle's entrance will face the path that is next to it. Level 89 is the 90 th level of the Backrooms. The first known photograph taken of Level 89. Level 89 is a complex of oddly connected rooms that expand endlessly. The floors are tile, the walls are torn, dark-colored concrete, and the ceilings are aluminum, metal, or conductive material. The rooms resemble shops, including arts and crafts shops ... While certain people are morning risers, many of us constantly battle with our snooze alarm every morning over whether to stay in our cocoon of slumber. Blog Stepcase Lifehack sugg...

Click here to go to the Level List. Levels are what make up the Backrooms; they are spaces that vary in size, appearance, safety, stability, and whatever entities or anomalies are within them.Levels are documented following the clinical tone, thereby making it objective and informative. Several of them represent what is known as "Liminal Spaces," evoking an eerie feeling inside the minds of ...

However, what is known is that Level 43 seemingly first "opened" in 1991, as an "attraction" for both wanderers and Entities within the Backrooms. In 1998, Water World, Inc. filed a lawsuit for allegedly getting 3 wanderers killed after a shark had broken out of a tank. Water World, Inc. eventually lost the lawsuit, and the park was ...

Level 80 is the 81 st level of the Backrooms. It is also known as "The Grand Library", as well as "The Haunted Library", due to the entities that are present on this level. The level is known for housing a legendary archive with a vast repository of information regarding both Frontrooms and Backrooms. Many wanderers intentionally attempt to ... There are currently 12 main and 5 secret levels in the game, with more to come. Here is a list of all the levels that are currently in the game: Level 1 - "The Habitable Zone" Level 0 - "The Lobby" Level 2 - "Pipe Dreams" Level 94 - "The Town" Level ! - "RUN FOR YOUR LIFE" Level 790 - "They are Watching" Level 69 - "Infinite Road" Level 9223372036854775807 - "The Endless Ending" Level 1120 ... A dark, curving corridor with a series of doors. Level 19, commonly referred to as The Abyss Inn, is an expansive complex of interconnected rooms and hallways resembling a 90s suburban hotel. The hotel appears left behind at a certain point, with noticeable sections remaining shadow-cast or entirely pitch-black, with many reporting an ...Level -952 "Limit" The layout of Level -952 is largely unknown, as the entire level is covered in darkness, however, the darkness is not so intense that you can't see anything at all,Level -952 consists of a chaotic set of rooms similar to Level 0, however they have a more orderly interconnected structure, the floor of Level -952 looks like creaky wooden floorboards, but can sometimes be ...Full walkthrough level 94 in Escape The Backrooms!!! No Commentary"Escape the backrooms" on steam: https://store.steampowered.com/app/1943950/Escape_the_Back...Level 80 is the 81 st level of the Backrooms. It is also known as "The Grand Library", as well as "The Haunted Library", due to the entities that are present on this level. The level is known for housing a legendary archive with a vast repository of information regarding both Frontrooms and Backrooms. Many wanderers intentionally attempt to ...

Level 94. Level 9223372036854775807, also known as The Escherian Stairwell, is seemingly an infinite stone staircase with openings where a white void can be seen. It is currently undetermined in size. Nobody has been able to reach the top, so it leads many to believe that it's infinite. Each level has a number corresponding to its floor number.Polskie Poziomy to obszary w polskich Backrooms, które charakteryzują się tym, że zazwyczaj są nieskończenie wielkie (choć "ograniczone" poziomy nie są niespotykane) i często wywołują uczucie dziwnej znajomości u tych, którzy tam trafiają. Podwarstwy są miejscami, które patrzą na istniejący już poziom z innej perspektywy.Level 910 is the 911 th level of The Backrooms. An image of Level 910. Description. Level 910 is a vast expanse of shallow water extending out to several hundred kilometers, known for its consistently tumultuous and constant weather patterns. The presence of thunderstorms in this area is documented to quite commonly occur, making it a hazardous ...An image of Level 165. Level 165 is an infinitely extending conglomeration of several mostly outside or abstract environments, woven together into a landscape which mirrors the Cybercore aesthetic from the late 1990s and early 2000s. The terrain, patterns, and colors of this landscape fluctuate randomly and to a vast extent, with each shift ...Backrooms Wiki. in: Levels. ㅤ. The Escherian Stairwell knows only one direction—upward. It is an antique mass of brutalist architecture, a spiral staircase that begins but never ends. Determined, albeit stubborn, wanderers have tried and failed to reach a rumored destination by trekking up the stairs, only to return back to their original ...Level 666 is the 667th level of the Backrooms. [1] It is ironically a hotspot for wanderer traffic. An iconic photograph of Level 666, initially discovered damaged. It was presumably taken on January 1863, 2 centuries after its discovery around 1666.Level 30, also referred to as "Aquatic Cycles", is an extensive pool complex consisting of segmented, interconnected aquatic sections that vary in safety.The complex is divided in five distinct areas, each with varying layouts, which are connected linearly; however, two of the stations were progressively interdicted from the other ones with piles of random debris, as one of them presumably ...

Level 92 of the Backrooms is a large, open room with no furniture or other objects. This wallpaper features a realistic depiction of level 92.

Level ! is one of the most dangerous oddball levels in the Backrooms and one of the most entity-infested levels. This level is also one of levels where you're not allowed to stay due to the amounts of entities that may chase you. Level ! consists of a long hallway, approximately ten kilometers in length, with its structure resembling that of a hospital. The hallway has several doors, each one ...I tried my best to try to model the Liminal Staircase, or Backrooms Level 231, in Blender. In my opinion, I think mine looks the most accurate to the original image, but I'm not trying to sound cocky. Remember, ALWAYS CREDIT PEOPLE'S THINGS ON SKETCHFAB. This one is really accurate and I really don't want someone to take the credit for this when I made it in the first place ...Description. Level 72 consists of a vast 1, crab-shaped island in the middle of a shallow ocean.This ocean is rather empty, and merely six kilometers away from the island, it turns into a waterfall leading into a void. However, the island itself is considered much more notable than the ocean, as across its noticeably red landscape, there are several dunes, palm trees, dehydrated bushes, coral ...Level 7777 is the 7778th level of the Backrooms. Level 7777 is an infinite 2000s indoor playground area. This level also has 6 rooms, with those rooms being the ball pit, The Exit, Water World, Slides, and Darkrooms. There are many Wanderers living in here. The biggest colony here is known as the Human Party Goers. The ball pit room is a ball pit that has no bottom. This room also has exits ...The Level Selection system is the system used for selecting different levels of the game. It is one of the most useful and time-saving features as the player does not need to beat any levels to reach the one they desire, they can just select directly it and play. The new Level Selection System is going to be one of the most well known backrooms levels, The Hub. When the Old Level Selection ...Level 159 is the 160th level of the Backrooms. Description. Level 159 is a large American-styled town, measuring an estimated 3,000 square kilometers in size. Building designs within the level vary, though the majority seem to share heavy resemblance to 80's-90's American infrastructure. Other than its buildings, Level 159 is composed of ...Level 91 is an area that seems to copy that of a location out of the backrooms, specifically a field in Kentucky. In Level 91, everything, including items and beings from other areas, are shaded in a black-and-white tone. It was originally believed to be an effect on one's vision and not actually the color of the level itself, though this has ...The Backrooms are a fictional concept first mentioned on a 2019 4chan thread. One of the best known examples of the liminal space aesthetic, ... Level 1, a level with industrial architecture, and Level 2, a darkly lit level with long service tunnels, with the original version named Level 0.The Hub is the nexus of the entire Backrooms, containing an entrance to every single level of every type (positive, negative, anomalous, etc) including those yet undiscovered.As such, it is among the most common means by which brand new levels are officially discovered and documented. Description. The Hub presents itself as a vast subterranean complex comprising an infinite interconnected ...

Level · 被认为存在无数种形态,该楼层的存在暂未被证实,其性质类似于实体化的走马灯。. 楼层自身所产生的场景更大的概率为被遗忘的记忆,并由个人的感受与经历并凑而成。. 与 Level 85 相同,在 Level · 中遇到其他人类或生命体被认为不可能。. Level ·的一张 ...

The Backrooms' is "a fungal, sickly yellow", where both the person and the mind can lose themselves in. PC Gamer compared the Backrooms' various levels to H. P. Lovecraft's R'lyeh and The City in the manga Blame!, describing it as "an uncanny valley of place".

Backrooms Wiki. in: Levels. ㅤ. The Escherian Stairwell knows only one direction—upward. It is an antique mass of brutalist architecture, a spiral staircase that begins but never ends. Determined, albeit stubborn, wanderers have tried and failed to reach a rumored destination by trekking up the stairs, only to return back to their original ...Level 66 is the 67th level of The Backrooms. This level appears to resemble a large, walk-through aquarium with a constantly altering and psychologically straining environment. Description: Level 66 is an allegedly infinite version of a walk-through aquarium, with walls lined with exhibits and twisting tunnels connecting different rooms.Description: As previously stated, Level 99 is sickeningly orange, and even more so distorted. Though the photo does not capture it very well. The level, in a physical sense, is normal; the sand isn't soft and the skies aren't solid. The level resembles a red, sanded desert with no day/night cycle. The sky is always orange and doesn't ...Full guide and walkthrough of level 9 for the game Escape the Backrooms.We've put a lot of time and effort into creating this video, so we hope it was useful... A dark, curving corridor with a series of doors. Level 19, commonly referred to as The Abyss Inn, is an expansive complex of interconnected rooms and hallways resembling a 90s suburban hotel. The hotel appears left behind at a certain point, with noticeable sections remaining shadow-cast or entirely pitch-black, with many reporting an ... Upon entering Level 51, wanderers will first find themselves in a marble maze, with faded zig-zag patterns of gold lining the floor. Pottery, baskets, and candles are strewn about in the corners, and grapevines permeate the cracks in walls. There are also holes of various shapes and sizes in the ceiling — some dripping with black ooze.Despite this, many people still go insane. They may show symptoms and behaviors similar to a Jovial, such as hysteria and a lack of reasoning, although there is a clear absence of the Sanguine Festivus virus in level 5. Many also speculate that this level fosters the transformation of Wretches.. Many paintings, mainly portraits, appear on the walls of the hotel complex, and wanderers have ...All known ways to the HUB in Escape The Backrooms!!! with description!!!0:00 - Level 10:16 - Level 40:48 - Level 371:43 - Level 94 + Level 72:01 - Level 92:3...Documenting the levels, entities, objects and phenomena of the Backrooms. You've been here before.The creature from level 0 is on the 2nd level, of which you'll need to either hide in the nearby lockers or get back to the elevator. The photo of the van is close to the elevator, being about 90 degrees left of the elevator platform. The 3rd level has smilers and a skin stealer. The 5th picture is about 180 degrees from the elevator.Level ZH 98是后室ZH集群的第99层 Level ZH 98,也被称为"黑暗公路",是一条无尽延伸的公路,没有起点与终点亦或是任何车辆,交通指示牌与信号灯会随机出现在道路两侧。该楼层贯穿整个虚空,但没有任何信息表明为何Level ZH 98会出现在这里。 Level ZH 98的公路结构十分怪异,在大多数时候,他的路线 ...Level 42, referred to as "Surreal Continuum" or "Reverberant Passage," is a seemingly never-ending urban hotel complex featuring multiple network corridors and hotel rooms beyond the doors on either side of the hall. The interior architecture of the buildings consists predominantly of concrete, with the infrequent expansion of manifold white ...

Today I'm going to take you on a deep dive into the secret world of the Backrooms in Super Mario. I'm sure you've heard of the mysterious Backrooms and the s...Class 3. Level 480 is a set of expansive convenience shops located in a set of long dirty corridors, and is currently the only known place in the Backrooms where one can encounter Xeroxes. One of the stall halls of Level 480. It is unknown where the sky near the top of the ceiling comes from.Level Fun+ is a Sub-Level of Level Fun, and appears to be an open party area, with many plastic Tables and chairs present throughout the level. Unlike Level Fun, this level has different colored walls, more open areas, and tons of areas. The floor is covered by a carpet made for little kids, and there are 4 sectors that you must go to in order to escape. This Level is also the home of the ...Level 232, known as the "Field of Forgotten Forts", is the 233rd level of the Backrooms. It is a picturesque yet desolate expanse of countryside scenery, interspersed with abandoned structures. Being pleasantly scenic and devoid of hostile entities, its landscape lends itself well to the establishment of outposts and communities. There is an abundance of natural resources, fertile ground, and ...Instagram:https://instagram. 352 thomas boyland streethonda odyssey sliding door sensor locationis roseville mi safeeyebrow threading gaithersburg md Level 999 is a foggy amusement park on a large yet finite island surrounded by what appears to be an infinite ocean. A sign will appear at the entrance reading " Karmaland Amusement Park ." The ocean is estimated to be 10,000ft deep at its deepest and 100ft deep at its shallowest. It's unrecommended to go into, as information about it and the ...Objects in the Backrooms are anomalous items that can be found and carried out of levels. They are diverse in their usefulness, danger, rarity, and anomalies. However, most objects serve a unique purpose. The origins of objects are unknown, but it is believed that the majority originated in reality (see the Object Theory for further information ... the canterbury tales pilgrim crosswordmoving chests stardew link coi tài liệu của Level 92 - "Crimson Glow"wiki nước ngoài: http://backrooms-wiki.wikidot.com/level-92wiki Việt Nam: vẫn chưa cómở đầu: 0 ...Level 22, also known as "Parking Hub", resembles a parking lot garage with multiple floors that stretch for approximately 500 square kilometres. The level is well lit up by fluorescent lights that occasionally buzz, albeit quietly and flicker. Curiously, the level is surrounded by a black abyss of some sorts, which many believe leads to ... how to replace shower faucet cartridge moen 描述. Level 92 由无限多的大厅与阶梯组成,它们皆散发出微弱而稳定的红光,使整个层级笼罩在一片绯红之中。. 除了走廊连接的房间以外,该层级内没有实体。. 探索该层级的流浪者们即使一同进入,也会在其中感到孤独;然而所有流浪者团体在离开该层级后 ...Level (#): The entity is found only in its main habitat/level. Majority but mainly on level (#): The entity is found in a majority of levels but mainly its main habitat/level. Extinct: The entity has been wiped out. Nearly Extinct: Very few of the entity remain and are mostly found in hidden levels. Rare: The entity is found in less than 5 levels.