Backrooms level 92.

Level 84 is an expansive hedge maze with high walls made out of dark green leaves, many routes that lead essentially nowhere, and light fog persisting at all times. Occasionally routes can lead to small rooms imitating various areas of a suburban home, such as living rooms, kitchens, and bedrooms. Rarely, the furniture in one of these areas will be arranged seemingly in random positions within ...

Backrooms level 92. Things To Know About Backrooms level 92.

Studying A Level Maths can be a daunting prospect, but with the right resources and guidance, it can be an enjoyable and rewarding experience. With the rise of online learning, it ...Description. Level 195 is a sea of cubicles that appear to be from the 90's, The level is quite small in the backrooms standards, only being two square miles in both length and width. Every two rows of cubicles, there will be a path one and a half cubicle long. Every cubicle's entrance will face the path that is next to it.The Beverly Room. Also known as "The Eternal Ballroom", The Beverly Room is the main hub area in Level 5. The room itself is very spacious, with many doors on all sides. The number of doors seems to be random, and one wanderer reported hundreds of doors on the walls, floor, and ceiling. The room only contains a small, fanciful table in the ...Level 92は、The Backroomsの92番目の階層である。 Level 92は果てない廊下と階段のように見え、どちらも真紅に輝いている。このレベルにはエンティティがほとんどいない。このレベルに複数人で足を踏み入れた放浪者は1人になるように見えるがレベルから出てきたすべての放浪者グループは、同じ ...

Level 592 resembles a common thrift store, with a similar smell of moist carpet as in Level 0. The level is filled with furniture, ripped/dirty clothing, children's toys, fine china, and semi-functional electronics. All signs, logos, and items that should have some sort of imprint or logo or any text are either blotted out or empty. The fluorescent lights in this level flicker at seemingly ...Backrooms Level -8.2, colloquially termed "The Distorted Auditorium", is an abnormal, auditorium-themed level of the Backrooms brimming with enigmatic performances and elusive entities. Level -8.2 mirrors a massive, elaborate theatre, replete with rows of burgundy velvet seats, adorned balconies, and a grand stage. The architectural style hints ...

Level 16 presents itself as a forsaken mental asylum, seemingly boundless and abandoned. Although its design mirrors that of the 2000s, intriguing evidence suggests that knowledge of Level 16's existence reaches back to the year 1695. Remarkably, it was once situated in Reality outside the Backrooms until an enigmatic event in 2003 caused the ...NOTE: Any joking around about this level's number being the number 69 will not be tolerated.This information is much too important for readers to be acting like twelve-year-olds. Thank you. Level 69 is the 70th Level of the Backrooms: A deserted, infinite highway shrouded in thick fog and pitch darkness. Anyone that finds their way into this level must stay in the car they began in or perish.

Level 2 is the 3rd level of Enter The Backrooms. Level 2 is an infinite underground complex pipe system with many claustrophobic tunnels intertwining. Level 2 is moderately risky and unsafe to explore, as navigating can often lead you to dead ends or the lack of escape options when against an entity. Dullers are by far the most common entity at this level, while infrequently, you might find ...We must warn you that the Backrooms do not abide by the normal laws of the universe—physics is pushed aside for more chaotic fundamentals. Levels may have "sub-levels", often considered the "in-between" levels; they are levels with a direct connection to their parent level but lack enough distinguishing qualities to be labeled with their number.The level today barely resembles the level when it was first discovered. Events and phenomena. Although Level 11 is a very safe level, it is, like most levels of The Backrooms, no stranger to anomalous phenomena. Although some think these events are, in some way, related to the frequent events on Level 92, this is widely disputed.Class is a class designation for considerably safe and stable levels. Habitable levels are devoid of environmental hazards and hostile entities and typically possess ample resources to support long-term habitation. As a result, colonies and outposts often thrive within Class Habitable levels. 1.The Backrooms' ever-morphing passages and chambers rebel against any known geography, warping in tandem with the unseen or perhaps the inner tempests of the wanderers themselves. To navigate these realms is to master an ever-changing puzzle, one that scoffs at logic and scoffs at predictability. Fortifying one's psyche is critical.

Level 92 of The Backrooms - "Crimson Glow"Check out this level!http://backrooms-wiki.wikidot.com/level-92~ StretchsterzI get all my information from http://l...

Level 699; tiles come in a variety of sizes and colors, but they have a unique feature that, when exposed to light, emits neon light in a rainbow of shades.; Level 67; Blue epoxy tiles are similar to blue ceramic tiles that don't reflect light.Therefore, they keep the light from getting any brighter. The majority of this tile's areas are dark. Level 39; it is yet unknown what this substance is ...

Level !-! is a sub-layer of Level !. Level !-! is a sub-layer of Level !. Which means many aspects of this level are similar to Level ! Level !-! resembles a long, vast hotel hallway, consisting of flashing-red lights, alarms, and doors which are typically restricted. The current distance of Level !-! is unknown, but many have theorized the length of this level. The very moment one sets foot ...An estrogen test measures the level of estrogens in blood or urine. Estrogen levels affect fertility, pregnancy, bone health, and more. Learn more. An estrogen test measures the le...Level 92是后室的第93层。. 描述. Level 92由无限多的走廊与阶梯组成,它们皆散发出微弱而稳定的红光,使整个层级笼罩在一片绯红之中。除了走廊连接的房间以外,该层级内没有实体。探索该层级的流浪者们即使一同进入,也会进入该层级不同的位置,相互隔离;然而所有流浪者团体在离开该层级后 ...Description: As previously stated, Level 99 is sickeningly orange, and even more so distorted. Though the photo does not capture it very well. The level, in a physical sense, is normal; the sand isn't soft and the skies aren't solid. The level resembles a red, sanded desert with no day/night cycle. The sky is always orange and doesn't ...

Backrooms Level 2 - Download Free 3D model by timmy (@timislav845455) Explore Buy 3D models. For business / Cancel. login Sign Up Upload. Backrooms Level 2. 3D Model. timmy. Follow. 18. 18 Downloads. 343. 343 Views. 4 Like. Download 3D Model Add to Embed Share Report. Triangles: 101.4k. Vertices: 50.8k. More model information. …The Beverly Room. Also known as "The Eternal Ballroom", The Beverly Room is the main hub area in Level 5. The room itself is very spacious, with many doors on all sides. The number of doors seems to be random, and one wanderer reported hundreds of doors on the walls, floor, and ceiling. The room only contains a small, fanciful table in the ...A soft, cool breeze can be felt in Level 96 that grows stronger the further one is from any ventilation exit or entrance. The interior designs of the vents gradually change to the previously mentioned specifications when close to an exit. The heights and widths of the ventilation systems are, generally, anywhere from 3’ x 3’ at the largest ...Level 30 is the 31st level of the Backrooms.. The level itself is known for its memory-altering abilities, the presence of Memory Lurkers, and its distorted nature. Description: Level 30 resembles a large daytime skybox 1 with clusters of islands inside. The islands are around 2,000 square miles in size and 100,000 square miles apart from each other.Link wiki Example backrooms footage: Backrooms footage Description: At level 94 you will find a big city, a floating castle and hills covered with grass, but everything here will look artificial, as if someone made it all with their own hands. The city is safe, no entities appear here during the day. It looks like the city is stuck in the 1930s, and …Level 32, better known as "What Happened Here?" or "The Future", is a large area of land resembling a large plain with a lake in the center, with decaying infrastructure (buildings, roads, canals, etc.) scattered throughout it.Like most other levels in the Backrooms, Level 32 seems to be infinite in size, though, notably, it can easily be divided up into "zones" based on the ...

You will be switching back and forth between the new Level 37 area (Expanded Poolrooms) and the multiple Level 37.2 areas (Dark Poolrooms). As such, this will be done in order. Once you first spawn in, you will find yourself in a big room with windows, and a hole that you must crouch to enter so you can proceed onto the rest of the Level. When you enter the next area, there will be a Pool that ...You will be switching back and forth between the new Level 37 area (Expanded Poolrooms) and the multiple Level 37.2 areas (Dark Poolrooms). As such, this will be done in order. Once you first spawn in, you will find yourself in a big room with windows, and a hole that you must crouch to enter so you can proceed onto the rest of the Level. When you enter the next area, there will be a Pool that ...

Level 2 is a network of utility tunnels constructed out of concrete, sometimes via brick, lightweight metal, and stone, with rusty and malfunctioning pipes lining the walls and/or ceilings. Although antique documents detailed the level as merely one, straight corridor, the number has mysteriously increased since the early 19th century and a ... Object Introduction: ClipSkips are essentially an innovative new shoe technology designed to facilitate efficient and risk-free travel through physical barriers (e.g., any exit within a level, to effortlessly jumping through a wall into your friend's room on the other side, etc). Upon donning the ClipSkips, users can seamlessly navigate through walls with ease, all while avoiding any damage or ...Level -2 为先前记录为Levels -2~-5这一部分楼层的聚合体。. (关于它们合并的原因,请向下滚动至"合并事件"部分。. ) Level -2 存在一种异常属性,任何靠近其入口的人都会产生闯入该楼层的冲动。. Level -2A: "过载". 合并事件之前的 Level -2A 的一张照片. Level -2A ,也被 ...Level 9123 appears to be an abandoned hotel from the 60-70s. The level gets dimmer the further one wanders from the starting point, with some areas being pitch black. It is advised to bring a flashlight for exploration. The level has 5 areas that vary in safety. Area 1 is the first area one will encounter upon entry. This area looks like a dim lit hotel from the 60-70s. The area also has a ...Level 32, better known as "What Happened Here?" or "The Future", is a large area of land resembling a large plain with a lake in the center, with decaying infrastructure (buildings, roads, canals, etc.) scattered throughout it.Like most other levels in the Backrooms, Level 32 seems to be infinite in size, though, notably, it can easily be divided up into "zones" based on the ...#backrooms #explained #level #readings #liminalspace #broogli #level92 #crimson #glow #stairs #apartment #jazzAmbiance:https://www.youtube.com/watch?v=dlt3si...

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VLOGS :))) @broogz hey everybody, today I go over backrooms level 931, or the leafy corridors... which is a leevl inspired by @lostinthehyperverse found foot...

Backrooms level 1. Level 1 Also known as "Habitable Zone" Is a class 1 Survival difficulty. Safe. Secure. Minimal entity count. Level 1 is a large, sprawling warehouse that features concrete floors and walls, exposed rebar, and a low-hanging fog with no discernable source. The fog often coalesces into condensation, forming puddles on the floor ...Description: The bizarre architecture of Level 95. With walls comprised mostly of bricks and stone, Level 95 is a series of interconnected corridors that stretch from small to enormous distances. Traversing through the level is no easy task, as the bizarre architecture present all throughout it poses a significant obstacle to many.Want to learn more about this level: http://backrooms-wiki.wikidot.com/level-92Want to hear more backrooms levels: https://www.youtube.com/playlist?list=PLP...Many believe that the whole Backrooms is powered by Level 3. Level 4 – Abandoned Office. An empty office building, devoid of furniture except the occasional water fountain or abandoned chair. Level 4 also has vending machines containing snack …Studying A Level Maths can be a daunting prospect, but with the right resources and guidance, it can be an enjoyable and rewarding experience. With the rise of online learning, it ...Level 120 features small to huge rooms ranging from 1 to 4 meters in any dimension, consisting of equipment that belongs to butchers. There are metallic sinks, movable shelves containing raw pig meat with a bit of blood, movable plastic tables having butcher knives, rugged carpets that notably move along with the closest shelves, water fountains that partially work, rubbish chute that if you ...Discover the entities of the Backrooms: the friendly, the beastly and the entirely inscrutable. Read from Entity 1 to Entity 999. ... Entity 18 - "The Beast Gentleman of Level 5" Entity 19 - "The Disease" Entity 20 - "Scits" Entity 21 - "Hook Head" ... Entity 92 - "Ferren" Entity 93 - "Night Stalker Night Stocker" Entity 94 - "Clickers"Level 552 is the 553rd level of the Backrooms Description. It's an endless hallway and if you walk further, more enitities will appear varying from Hounds, Dullers, Skin-Stealers, Clump, Male and Female Deathmoths and much much more that are undiscovered ... 23, 24, 46, 69, 92, 138, 184, 276, 552 ), after you wake up it will transport you ...Level 16 presents itself as a forsaken mental asylum, seemingly boundless and abandoned. Although its design mirrors that of the 2000s, intriguing evidence suggests that knowledge of Level 16's existence reaches back to the year 1695. Remarkably, it was once situated in Reality outside the Backrooms until an enigmatic event in 2003 caused the ...Level 97 is the 98th level of the Backrooms. Description: The explored portion of Level 97 consists of a small island surrounded by a saltwater ocean. This island is covered mostly with overgrown grass, as well as some moss-covered rocks. Scattered throughout the island are a number of weathered gravestones. Occasionally new gravestones will ...Revealing the Rusty Reality: A throwback to the rusty veins of forgotten factories, Level -2 sprawls as a ceaseless expanse of industrial chambers, each bursting with a variety of machinery in different states of disrepair. The mechanized melody of buzzing, whirring, and the occasional spark underlines an eerie sense of activity in this ...MERCH! https://broogli.creator-spring.com🔥CODE BROOGMAS FOR 10% OFF🔥today I explain backrooms level 56, where you should NEVER stay in one spot for long.....

Level 99 is the 100 th level of the Backrooms, twisted and entangled with a collection of levels mainly found in Cluster I, Cluster -I, and potentially a few Anomalous Levels. The level alone is highly anomalous and unstable giving it these properties. ... This is the only way to leave Level 99 without noclipping, ...Level 2.21, also known by the title of "Faulty Lighting", is a series of hallways, each with varying dimensions and content.Each corridor shares multiple features, such as the presence of unevenly distributed light bulbs installed on the ceiling, the monotone yellow walls accompanied by the brown, wooden floor, and the random placement of doors that lead to eerily quiet bedrooms.Level 28 is the 29 th level of the Backrooms, and my home.. Description: Level 28, known for its only distinguishing landmark, Stormstone Keep, is a level that closely resembles The Frontrooms with a few major differences. Any wanderer no-clipping into Level 28 with fall at the foot of the keep, and immediately notice that the sky is a deep indigo blue. A modern-day image of Level 2, taken by the late Overseer-C. Whilst primary source Macchina imagery predates this image, this one is one of the most well known. Level 2, once regarded as being one of the main levels of The Backrooms, is an infinite array of complex yet Euclidian maintenance tunnels that range in size, and once had a variety of ... Instagram:https://instagram. kahoot hack javascriptdancing feet jinx charmdeadly swabi strainmenards 4x8 paneling Remember the days when you were trying to level up your Pokémon and it seemed like it would take forever? Well, with these tips, leveling up your Pokémon can take place a lot faste...In 1987, Level 22 was declared a small micronation, becoming independent of any other faction within the other levels of The Backrooms. From then on, the micronation within Level 22 continued to grow rapidly. By 1990, most entrances to Level 22 had been closed by its inhabitants, with this group officially isolating itself and giving itself the ... best reno buffetcarhop auto sales and finance maplewood vehicles Level 349 is the 350th of the Backrooms. Level 349 consists of a pond, about 30 meters in diameter and 17 feet deep. The pond is surrounded by cliff walls and is fed by two waterfalls that cascade down the cliff. The water is warm, around 85 degrees Fahrenheit, and the waterfalls are slightly cooler. The water is safe to drink. There is a smaller pond set in …Level 32, better known as “What Happened Here?” or “The Future”, is a large area of land resembling a large plain with a lake in the center, with decaying infrastructure (buildings, roads, canals, etc.) scattered throughout it.Like most other levels in the Backrooms, Level 32 seems to be infinite in size, though, notably, it can easily be divided up into “zones” … la casa 84th Because the Backrooms’ narrative is entirely fan-generated, hundreds of floors and thousands of entities exist within the Backrooms’ established lore. However, fans of the Backrooms have collectively agreed that the first nine levels of the Backrooms, often referred to as “The Main Nine,” form the backbone of the Backroms’ nebulous canon.Level 998 is a blank, flat plane of a cloud-like composition. These clouds imprinted onto the floor are, for the sake of comparison, akin to a 3D texture or holographic display. Though the clouds may move based on the position and gaze of the individual wanderer — giving the clouds an illusion of depth — it is actually a solid flat surface ...The buildings' condition is dirty and dusty, with floors inside the entranceways covered in trash, bottle shards, smoked sigarettes, and dried mud. The roofs of the buildings are filled with aerials and wiring connected to other buildings, handling electricity. The aerials' purpose is underdetermined, as Level 93 is devoid of any form of ...